Just wanted to report this same issue, as it gets annoying.īuild a mason workshop and but a neat obsidian stockpile, with 100 obsidian stones clearly not used in another job, right next to it. I've seen dwarves come off a break and fixate on freshly dug rock despite the workshops and rock stockpile being between them and the miners, so it isn't a case of finish task>grab nearest rock>take to workshop. The location of the dwarf when he begins the task has no bearing on the rock he selects, he will always go for the freshly dug rock. The dwarves using the workshop will ignore the nearby materials to gather newly mined stone. Set the workshop on repeat, then on the other side of the fort start your miner digging. The stone next to the workshops is not forbidden, hidden, locked away, unavailable or economic rock they have been told not to use, nor have the stockpiles next to the workshop emptied, it is filled with the same rock they are spending five minutes running across the fort to grab.īuild a workshop that uses stone to make goods. I've noticed that all the dwarves I have that use rock to craft - masons and stonecrafters and mechanics, will ignore available stone in the tile next to their workshops to run across the fort and grab stone that my miners have just dug out. Main | My View | View Issues | Change Log | RoadmapĠ001074: Dwarves choose far-away stones instead of nearby ones v0.42.Anonymous | Login | Signup for a new account Instrument pieces can be made here from bone, thread, and stone. ![]() Multi-part Instruments can be assembled here (assumed that single-part bone/thread/stone instruments can as well) v0.42.01.Moody dwarves without a moodable skill will claim a craftsdwarf's workshop and produce a legendary stone, wood, or bone craft.Other cloth and leather items are made at a clothier's shop or leather works, respectively.This will result in fewer crafts, but quality modifiers may offset the difference in value. You can, however, make crafts out of metal ores by enabling the appropriate nugget use in the z Stone menu. Metal crafts are made at a metalsmith's forge.Most crafting jobs require the respective labors, however shell, ivory, tooth, horn, and pearl are all worked by Bone Carvers.Making a bone helm consumes 1 bone from 1 stack. There must be 3 separate stacks.) Making bone gauntlets consumes 1 bone from 1 stack, and produces both a right and a left gauntlet. (You cannot use a stack of 3 bones instead. Making bone leggings or greaves requires 3 stack of bones, but it only consumes 1 bone from each stack. Only 3 parts may be made from shell: leggings, gauntlets and helms. Only 4 armor parts may be made from bone: leggings, greaves, gauntlets and helms. When making bone bolts, an entire stack of bones is brought to the workshop, and then one bone from that stack becomes a stack of 5 bolts.īone or shell armor, while vastly inferior to metal armor, is still better than nothing. When making wood bolts, a single log produces a stack of 25 bolts. Trees and the bones of butchered or slaughtered animals provide a plentiful and renewable source of material for ammunition. The craftsdwarf's workshop can also be used to create armor from bone or shell, make bolts from wood or bone, assemble rock short swords from obsidian and wood, engrave memorial slabs, and extract strands of adamantine for refinement. Large pots, particularly, can serve as a plentiful replacement for wooden barrels in most circumstances. Other crafts are more directly useful to your fortress: tools such as large pots, jugs, and nest boxes can be created at this workshop. Various goods, furniture and bolts can also be decorated with bone, pearl, horn, ivory, or shells to increase their value. Many crafts can also be acquired by dwarves as personal items, displayed on pedestals, or used in activities like drinking, music, and play. All crafts can be traded for food, alcohol, weapons, and other goods. The craftsdwarf's workshop is the cornerstone of trade in Dwarf Fortress. It can be built from any construction material by a dwarf with the Bone Carving, Stonecrafting, or Woodcrafting labors enabled. The Craftsdwarf's workshop is used to make crafts of many different kinds and perform a few specialized jobs.
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